>From bounce-amos-list--950-mcox=access.digex.net@onelist.com Fri Sep 4 19:11:34 1998 Received: from onelist.com (pop.onelist.com [209.207.135.253]) by pony-1.mail.digex.net (8.8.8/8.8.8) with SMTP id TAA00246 for ; Fri, 4 Sep 1998 19:11:33 -0400 (EDT) Received: (qmail 14817 invoked by alias); 4 Sep 1998 23:09:12 -0000 Received: (qmail 14707 invoked from network); 4 Sep 1998 23:09:10 -0000 Received: from unknown (HELO rhenium.btinternet.com) (194.73.73.93) by pop.onelist.com with SMTP; 4 Sep 1998 23:09:10 -0000 Received: from np5gt [195.171.231.248] by rhenium.btinternet.com with smtp (Exim 1.70 #1) id 0zF4yp-0002HF-00; Sat, 5 Sep 1998 00:09:23 +0100 Message-ID: <008101bdd859$3fdbcba0$f8e7abc3@np5gt> From: "John Glanville" To: Date: Sat, 5 Sep 1998 00:10:45 +0100 X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Mailing-List: list amos-list@onelist.com; contact http://www.onelist.com Delivered-To: mailing list amos-list@onelist.com Precedence: bulk Reply-to: amos-list@onelist.com Mime-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_NextPart_000_007E_01BDD861.A07213E0" Subject: [amos-list] ScreenControl or 256 cols! Status: O X-Status: From: "John Glanville" This is a multi-part message in MIME format. ------=_NextPart_000_007E_01BDD861.A07213E0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Hey! Ne1 interested in code 4 handling 256 colour public screens and = there parameters or just Graphics type problems... I can try 2 help coz thats my = favourite Area... Hey! Does Ne1 Want 2 C a Game Made called TintTron! Using a 256 colours = it can load in a 64 colour Image (EHB or not) and then U can play a game = of tron over it but instead of a solid line it tints the Image instead! = I'm working on it I was just Cing if Ne1 was interested? BYE! ------=_NextPart_000_007E_01BDD861.A07213E0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
Hey! Ne1 interested in code 4 = handling 256=20 colour public screens and there parameters
or just Graphics type problems... I = can try 2=20 help coz thats my favourite Area...
Hey! Does Ne1 Want 2 C a Game Made = called=20 TintTron!  Using a 256 colours it can load in a 64 colour Image = (EHB or=20 not) and then U can play a game of tron over it but instead of a solid = line it=20 tints the Image instead! I'm working on it I was just Cing if Ne1 was=20 interested?
 
BYE!
------=_NextPart_000_007E_01BDD861.A07213E0--